Amber Plasm
5 1 1 1 1 1 1 1 1 1 1

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 833 Spell Critical
(4 items) Adds 129 Spell Damage
(5 items) Adds 276 Magicka Recovery, Adds 276 Stamina Recovery, Adds 276 Health Recovery

Armor of the Trainee
5 1 1 1 1 1 1 1 1 1 1

(1 item) Adds 1454 Maximum Health
(2 items) Adds 1454 Maximum Magicka
(3 items) Adds 1454 Maximum Stamina

          Patch 6.1.5

Hollowfang Thirst
5 1 1 1 1 1 1 1 1 1 1

(2 items) Adds 833 Spell Critical
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 833 Spell Critical
(5 items) Whenever you critically heal or critically damage a target, spawn a ball of Hemoglobin at their location. After 2 seconds the ball explodes, restoring 2523 Magicka and applying Minor Vitality to you and your allies within 6 meters of the ball for 9 seconds, increasing their healing received by 8%. This effect can occur once every 9 seconds.

          Patch 6.1.5

Caluurion's Legacy
5 1 1 1 1 1 1 1 1 1 1

(2 items) Adds 833 Spell Critical
(3 items) Adds 129 Spell Damage
(4 items) Adds 833 Spell Critical
(5 items) When you deal direct Critical Damage with a single target Magicka Ability, you launch a Fire, Ice, Shock, or Disease ball at your target that deals 14200 damage and applies a status effect. This effect can occur once every 10 seconds.

     Patch 6.1.5
BUG. When you deal direct Critical Damage with ALL single target abilities and light attacks...

Curse Eater
5 1 1 1 1 1 1 1 1 1 1

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Magicka Recovery
(5 items) When you heal yourself or an ally with a direct heal ability, remove up to 3 negative effects from them. If a negative effect was removed this way, your target restores 678 Magicka. This effect can occur every 8 seconds per target.

Desert Rose
5 1 1 1 1 1 1 1 1 1 1

(2 items) Adds 1487 Armor
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Magicka
(5 items) When you take damage, you have a 25% chance to restore 2012 Magicka. This effect can occur once every 4 seconds.

     Patch 6.1.5

 

Draugrkin's Grip
5 1 1 1 1 1 1 1 1 1 1

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1487 Spell Penetration
(4 items) Adds 129 Magicka Recovery
(5 items) Dealing direct damage to an enemy places a ghostly curse on your enemy for 6 seconds. Cursed enemies take 617 extra damage from all of your damage abilities. This effect can occur once every 9 seconds.

Elemental Succession
5 1 1 1 1 1 1 1 1 1 1

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 1096 Maximum Magicka
(5 items) Whenever you deal Flame, Shock, or Frost Damage, you gain 492 Spell Damage for that element for 4 seconds. This effect can occur every 4 seconds per element. You can have multiple different elemental buffs active simultaneously.

     Patch 6.1.5

Icy Conjuror
5 1 1 1 1 1 1 1 1 1 1

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 1487 Spell Penetration
(5 items) Applying a minor debuff to your enemy summons a non-reflectable Ice Wraith that will charge into your enemy, dealing 21700 Frost Damage over 10 seconds. This effect can occur every 10 seconds.

     Patch 6.1.5

Imperial Physique
5 1 1 1 1 1 1 1 1 1 1

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon Damage, Adds 129 Spell Damage
(5 items) While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your Health, Magicka, and Stamina by 1032. While you have a 4x Tel Var Stone multiplier this effect is increased by 600%.

Master Architect
5 1 1 1 1 1 1 1 1 1 1

(2 items) Adds 1096 Maximum Magicka
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Spell Damage
(5 items) When you use an Ultimate ability, you and the closest 5 group members within 28 meters of you gain Major Slayer for 1 second per 10 Ultimate spent increasing your damage done to Dungeon, Trial, and Arena Monsters by 10%.

      Patch 6.2.5

Meritorious Service
5 1 1 1 1 1 1 1 1 1 1

(2 items) Adds 1206 Maximum Health
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Spell Damage
(5 items) When you cast a Support ability, you increase the Physical and Spell Resistance of yourself and up to 5 group members within 10 meters by 3540 for 20 seconds.

     Patch 6.1.5

Mother's Sorrow
5 1 1 1 1 1 1 1 1 1 1

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 833 Spell Critical
(4 items) Adds 833 Spell Critical
(5 items) Adds 1937 Spell Critical

     Patch 6.1.5

Necropotence
5 1 1 1 1 1 1 1 1 1 1

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 1096 Maximum Magicka
(5 items) While you have a pet active, your Maximum Magicka is increased by 3132.

     Patch 6.1.5

Kyne's Wind
5 1 1 1 1 1 1 1 1 1 1

(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Done
(5 items) Casting an ability or drinking a potion that applies a Major Buff on yourself or an ally creates a pool of Kyne's Blessing for 4 seconds. You and allies standing in Kyne's Blessing restore 420 Stamina and Magicka every 1 second. This effect can occur once every 10 seconds.

(Perfected) Adds 129 Magicka Recovery

      Patch 6.2.5

Mantle of Siroria
5 1 1 1 1 1 1 1 1 1 1

(2 items) Adds 129 Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Maximum Magicka
(5 items) Dealing direct damage with a single target attack creates a ring of fire beneath you for 10 seconds. This effect can occur once every 10 seconds. Standing in the ring grants you a stack of Siroria's Boon for 5 seconds. Each stack increases your Spell Damage by 52. 10 stacks max.

(Perfected) Adds 1096 Maximum Magicka

     Patch 6.1.5

Roaring Opportunist
5 1 1 1 1 1 1 1 1 1 1

(2 items) Adds 1487 Spell Penetration
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Spell Damage
(5 items) After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon,Trial, and Arena Monsters by 10% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Minimum duration: 5 seconds. Maximum duration: 12 seconds.

(Perfected) Adds 1096 Maximum Magicka

      Patch 6.2.5 

Vestment of Olorime
5 1 1 1 1 1 1 1 1 1 1

(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) Casting abilities that leave an effect on the ground in combat will create a circle of might for 5 seconds. You and your group members standing in the circle gain Major Courage for 20 seconds, increasing your Weapon and Spell Damage by 430 This effect can occur once every 10 seconds.

(Perfected) Adds 1096 Maximum Magicka

      Patch 6.2.5

False God's Devotion
5 1 1 1 1 1 1 1 1 1 1

(2 items) Adds 833 Spell Critical
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 833 Spell Critical
(5 items) Reduces the cost of your Magicka Abilities by 8%. When an enemy you recently damaged dies, you restore 2454 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.

(Perfected) Adds 129 Spell Damage

      Patch 6.2.5

Robes of Alteration Mastery
5 1 1 1 1 1 1 1 1 1 1

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 833 Spell Critical
(5 items) Reduces the cost of all of your abilities by 6%.

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